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file | AbstractAuthority.h [code] |
| Abstract base class of authorities.
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file | AbstractChannel.h [code] |
| Base class for all framework channels.
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file | AbstractChannelSubscriber.h [code] |
| Base class for all channel subscribers.
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file | Authority.h [code] |
| Authority class that is used to access the functionality of the framework.
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file | AuthorityDescription.h [code] |
| Descriptive informations about an authority.
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file | AuthorityManager.h [code] |
| Manager class for all authorities in a framework.
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file | AuthorityProvider.h [code] |
| Abstract interface for classes that can provide an authority.
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file | AuthorityRuntime.h [code] |
| Runtime class containing the threading related parts of authorities.
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file | Channel.h [code] |
| Framework channel classes.
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file | ChannelBuffer.h [code] |
| Classes for managing a channels internal buffer (slots).
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file | ChannelBufferSlotFlags.h [code] |
| Flags for internal usage by remote components of framework and recorder / player units.
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file | ChannelManager.h [code] |
| Manager class for all framework channels.
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file | ChannelPromoteByTypename.h [code] |
| Infrastructure for promotion of channels from void to typed based on runtime knowledge of the typename.
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file | ChannelPromoteByTypenameRegistration.h [code] |
| Registration interface for channel types to enable promotion from void to typed based on runtime knowledge of the type name.
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file | ChannelReadInterval.h [code] |
| Classes for reading whole intervals of data from channels.
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file | ChannelReadWrite.h [code] |
| Classes for automatic locking/unlocking when reading and writing to channels.
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file | ChannelSubscriber.h [code] |
| Subscriber classes used to subscribe on channels for automatic notification.
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file | DiscoverService.h [code] |
| Service that discovers other frameworks within a network using multicast.
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file | DispatcherThread.h [code] |
| Dispatcher class that allows registration of handler functions that need to be called from within the same thread.
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file | ErrorService.h [code] |
| Service used in framework to collect all errors and store them in a SQLite database.
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file | Framework.h [code] |
| The framework that holds all manager classes and provides startup and shutdown of all framework related services.
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file | FrameworkDefines.h [code] |
| Defines and constants for the framework.
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file | FrameworkExports.h [code] |
| Framework export macro declaration.
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file | FrameworkGraph.h [code] |
| Graph representation of channels and authorities of frameworks.
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file | FrameworkMessage.h [code] |
| Message types exchanged between remote frameworks.
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file | FrameworkPch.h [code] |
| Precompiled header.
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file | FrameworkTransformer.h [code] |
| Transformer manages and provides access to the transformation tree of the framework.
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file | MicroUnit.h [code] |
| Base class for all units.
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file | NameRegistry.h [code] |
| Resolving names of channels and authorities in namespaces.
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file | PerformanceStatistics.h [code] |
| Gather statistics of the flow rate per second.
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file | RemoteAuthority.h [code] |
| An authority class that represents a remote authority that is located in a connected framework.
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file | RemoteConnection.h [code] |
| Connection classes representing connections between frameworks.
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file | RemoteConnectionPool.h [code] |
| Connection pool that holds the ownership for RemoteConnections.
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file | RemoteModule.h [code] |
| The framework module responsible for connections to remote frameworks.
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file | RemoteServer.h [code] |
| Server that accepts connections from remote frameworks.
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file | ResourceName.h [code] |
| Class for resolving and managing names and namespaces.
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file | RPCHandler.h [code] |
| Signal handler class for RPC calls.
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file | Runnable.h [code] |
| TODO Add description.
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file | ServiceCall.h [code] |
| Class that acts as a proxy for rpc service calls to provide a function like interface.
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file | ServiceInterfaceHandler.h [code] |
| Signal handler class for signaling when service interfaces get available.
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file | ServiceLevel.h [code] |
| QoS management informations.
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file | ServiceProperty.h [code] |
| Property that can be used whenever a unit has a service as property.
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file | Status.h [code] |
| Status and status management classes used for diagnostics.
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file | Tape.h [code] |
| A Tape is a representation of recorded channel data in a binary file.
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file | TapePlayer.h [code] |
| Class for playing back tapes.
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file | TapeRecorder.h [code] |
| Class for recording data to tape.
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file | TapeVisitor.h [code] |
| Class implementing a visitor concept for tapes.
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file | TransformProperty.h [code] |
| Property that can be used whenever a unit has a transform frame as property.
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file | Unit.h [code] |
| More complex base class for units that provides a configurable worker thread (process()).
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file | UnitManager.h [code] |
| Managing class for all (micro) units.
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file | UnitPch.h [code] |
| Default precompiled header that is suitable for units.
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