#include <visualization/Visualization2D.h>
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virtual QGraphicsScene * | getSceneManager ()=0 |
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virtual QGraphicsView * | getViewManager ()=0 |
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virtual const Camera & | getCamera () const =0 |
| Obtains the current camera settings (position, orientation, etc.) of the views own camera. More...
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virtual void | setCamera (const Camera &camera)=0 |
| Sets the current camera settings (position, orientation, etc.) of the views own camera. More...
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virtual float | getToolBaseZValue () const =0 |
| Obtains the Z value all tools should adhere to to ensure that they will always be above regular visualizations. More...
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virtual const std::string & | getFixedFrame () const =0 |
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virtual const std::string & | getCameraFrame () const =0 |
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◆ getSceneManager()
virtual QGraphicsScene* getSceneManager |
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pure virtual |
◆ getViewManager()
virtual QGraphicsView* getViewManager |
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pure virtual |
◆ getCamera()
virtual const Camera& getCamera |
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const |
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pure virtual |
◆ setCamera()
virtual void setCamera |
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const Camera & |
camera | ) |
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pure virtual |
◆ getToolBaseZValue()
virtual float getToolBaseZValue |
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const |
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pure virtual |
◆ getFixedFrame()
virtual const std::string& getFixedFrame |
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const |
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pure virtualinherited |
◆ getCameraFrame()
virtual const std::string& getCameraFrame |
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const |
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pure virtualinherited |
The documentation for this class was generated from the following file: