#include <visualization/3d/ArrowObject.h>
◆ ArrowObject()
ArrowObject |
( |
Ogre::SceneManager * |
sceneManager, |
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Ogre::SceneNode * |
parent = NULL |
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) |
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◆ ~ArrowObject()
◆ setColor() [1/2]
virtual void setColor |
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const Ogre::ColourValue & |
color | ) |
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virtual |
◆ showHead()
void showHead |
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bool |
show | ) |
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◆ setRadius()
void setRadius |
( |
float |
radius | ) |
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◆ setLength()
void setLength |
( |
float |
length | ) |
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◆ updateScales()
◆ setScale() [1/2]
virtual void setScale |
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const Ogre::Vector3 & |
scale | ) |
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virtualinherited |
◆ setScale() [2/2]
virtual void setScale |
( |
const Eigen::Vector3f & |
scale | ) |
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virtualinherited |
◆ setPosition() [1/2]
virtual void setPosition |
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const Ogre::Vector3 & |
position | ) |
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virtualinherited |
◆ setPosition() [2/2]
virtual void setPosition |
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const Eigen::Vector3f & |
position | ) |
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virtualinherited |
◆ setOrientation() [1/2]
virtual void setOrientation |
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const Ogre::Quaternion & |
orientation | ) |
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virtualinherited |
◆ setOrientation() [2/2]
◆ setColor() [2/2]
◆ setTransform() [1/2]
◆ setTransform() [2/2]
◆ setVisible()
virtual void setVisible |
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bool |
visible, |
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bool |
cascade = true |
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) |
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virtualinherited |
◆ getNode()
Ogre::SceneNode* getNode |
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| ) |
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inlineinherited |
◆ mShaft
◆ mHead
◆ mRadius
◆ mLength
◆ mShowHead
◆ mSceneManager
Ogre::SceneManager* mSceneManager |
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protectedinherited |
◆ mNode
The documentation for this class was generated from the following file: