#include <widgets/OgreWidget.h>
◆ OgreWidget()
◆ ~OgreWidget()
◆ paintGL()
◆ initOgre()
virtual void initOgre |
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inlineprotectedvirtual |
May be overwritten in subclasses to initialize your Ogre components.
This method is called after the main parts of Ogre (including the render window) are created.
Reimplemented in Visualization3DContainer, and OgreWidgetEx.
◆ initializeGL()
virtual void initializeGL |
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◆ resizeGL()
virtual void resizeGL |
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protectedvirtual |
◆ getRenderWindow()
Ogre::RenderWindow* getRenderWindow |
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inlineprotected |
The documentation for this class was generated from the following file: